

A behavior he’d only ever seen before with Odin who, arguably, could justify it through their match in strength. It was almost as if he believed he had nothing to fear. It was bizarre, utterly upside down that anyone could be so calm in such a situation.

Entirely conversational despite being dwarfed a dozen times over at least. He had Bahamut, and he’d never granted a blessing to anyone. But how could that be? Each Eikon only had one Dominant at any given time. Staring at another who possessed a fraction of its power, housed within their fragile mortal shell. Drawing closer until he was standing before the feet of the Warden of Light.ĭion stared at him and got the distinct impression Bahamut was staring at him too. Pulling his sword, still sheathed, from his shoulders and handing it over to one of his Shields-who fumbled with it for a moment while staring at him like he’d lost his mind-and stepped forward. Once assured his mount was calm and giving no sign of whatever fear he might have been feeling, if he felt any at all, he dismounted. And the last of them, mounted astride an armored white bird that had the gall to hiss at the King of Dragons as if it could pick a fight with him and win, simply leaned forward and patted her neck. The third, a bearer, fixed him in an almost predatory stare even as his body attempted to rebel against his command and curl back in fear. The two men to either side-each clad in the red and black armor he recognized as belonging to Shields what the fallen Dutchy had called their soldiers-stiffened in their saddles. Swooping down out of the sky and landing in their path with a great sweep of his silver wings. And so, when he’d received word of a party of four mounted men flying Rosarian flags walking up the main road he’d gone immediately to meet them.

Though he’d made certain to set his Dragoons on high alert. He hadn’t agreed with it, something like impending doom scratching insistently at the back of his mind, but he hadn’t argued either.

And if it was a mere grassroots uprising somehow grown wild, well, with time and attrition the rank and file of the army would prove sufficient to prune it back. If it was a foreign nation responsible they were likely lying in wait for them to fall for the bait and would attack Twinside itself the moment they had confirmation that Bahamut was elsewhere. He’d broached the subject of going to contend with the matter himself but his father had denied him. Barnabas Tharmr did so enjoy having his fingers in every pie that he could reach, and of late the Warden of Darkness had been reaching so far that most would suggest he’d begun to over-extend himself. No small part of him had wondered if they were being aided by a foreign body. Spreading like wildfire across a drought-dried forest. But they hadn’t possessed anything near the power or grip in the area to attempt such a thing, let alone the numbers to move so quickly or find so much success. Dion had known that rebellious forces had existed in the annexed nation-in no small part because Annabelle was a venomous snake, the poison she’d carried with her steadily twisting his once noble father with every passing year-since the Night of Flames, or near it. Followed by the defeat of their men at several smaller towns and then the loss of their grip on Port Isolde. In a Two-Headed Giant game, Bastion of Remembrance’s last ability causes the opposing team to lose 2 life and you to gain 1 life.The madness going on in Rosaria had filtered steadily back to them since the disaster at Eastpool rumors of bearer soldiers returning, raving mad with notions of a Dominant possessed of multiple Eikons, setting the streets of Twinside aflame.If one or more creatures you control die at the same time that Bastion of Remembrance leaves the battlefield, its last ability triggers for each of those creatures.If your life total is brought to 0 or less at the same time that creatures you control are dealt lethal damage, you lose the game before the last ability goes on the stack.Lives taken are lives not easily forgotten. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.
